2026 · conference
HMD-only Controllable 3D Gaussian Avatars in VR: Face and Full-body Demonstration
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2026

Abstract
We present a VR research demo for practical telepresence with photorealistic 3D Gaussian Splatting (3DGS) avatars under HMD-only sensing. The demo consists of two parts that provide complementary experiences in a single session: a face part, where HMD-provided blendshape signals drive an expressive 3DGS head avatar rendered stereoscopically on the client, and a full-body part, where a user-specific 3DGS full-body avatar is created from a single image and driven using HMD signals. During the demo, participants first capture a single image for full-body avatar creation, experience facial control using a pre-built third-person head avatar while the full-body avatar is generated, and then control their personalized full-body avatar in VR. By enabling both facial and full-body controllability and contrasting two rendering-responsibility designs, client-side direct 3D rendering and server-side stereoscopic image rendering/streaming-the demo offers practical insights for designing responsive, realistic VR telepresence systems under HMD-only sensing.
Citation
@inproceedings{yang2026hmd,
title = {HMD-only Controllable 3D Gaussian Avatars in VR: Face and Full-body Demonstration},
author = {Seokhwan Yang and Hail Song and Woontack Woo},
booktitle = {2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)},
year = {2026},
doi = {10.1109/VRW70859.2026.00396},
url = {https://ieeexplore.ieee.org/abstract/document/11489756}
}Resources
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